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	<title>Comments on: Particle Dispersion Effect Using 3DS Max and Particle Flow</title>
	<atom:link href="http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/</link>
	<description>Photoshop tutorials, graphic and design tutorials</description>
	<lastBuildDate>Tue, 24 May 2011 19:47:39 +0000</lastBuildDate>
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		<item>
		<title>By: soegengku</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-4613</link>
		<dc:creator>soegengku</dc:creator>
		<pubDate>Wed, 01 Sep 2010 01:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-4613</guid>
		<description>terimakasih...from INDONESIA! :)</description>
		<content:encoded><![CDATA[<p>terimakasih&#8230;from INDONESIA! <img src='http://forcg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: renato</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-4427</link>
		<dc:creator>renato</dc:creator>
		<pubDate>Sat, 21 Aug 2010 00:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-4427</guid>
		<description>Hello ... I can not pass Part 9 ... my particles do not appear ... and I can not find the source of the EP such settings to adjust ...

help me please</description>
		<content:encoded><![CDATA[<p>Hello &#8230; I can not pass Part 9 &#8230; my particles do not appear &#8230; and I can not find the source of the EP such settings to adjust &#8230;</p>
<p>help me please</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dave</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-4284</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Wed, 11 Aug 2010 20:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-4284</guid>
		<description>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-logo-dispersion-effect-using-particle-flow-and-after-effects/

this one is different, but easier to understand maybe?</description>
		<content:encoded><![CDATA[<p><a href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-logo-dispersion-effect-using-particle-flow-and-after-effects/" rel="nofollow">http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-logo-dispersion-effect-using-particle-flow-and-after-effects/</a></p>
<p>this one is different, but easier to understand maybe?</p>
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	</item>
	<item>
		<title>By: sandeep</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-3905</link>
		<dc:creator>sandeep</dc:creator>
		<pubDate>Fri, 16 Jul 2010 19:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-3905</guid>
		<description>a good tut for a basic move</description>
		<content:encoded><![CDATA[<p>a good tut for a basic move</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sajanyk</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-3697</link>
		<dc:creator>sajanyk</dc:creator>
		<pubDate>Thu, 01 Jul 2010 05:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-3697</guid>
		<description>thnks lot...</description>
		<content:encoded><![CDATA[<p>thnks lot&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marc</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-3311</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Sat, 12 Jun 2010 23:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-3311</guid>
		<description>Great tutorial too bad half the people cant read and follow directions so there isnt the same question over and over again lol.. amazing..  keep up good work we appreciate it</description>
		<content:encoded><![CDATA[<p>Great tutorial too bad half the people cant read and follow directions so there isnt the same question over and over again lol.. amazing..  keep up good work we appreciate it</p>
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	</item>
	<item>
		<title>By: Tobias</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-3294</link>
		<dc:creator>Tobias</dc:creator>
		<pubDate>Fri, 11 Jun 2010 12:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-3294</guid>
		<description>First of all, tanks for this tutorial, it&#039;s a really nice effect!
Maybe this is the wrong place for a question that I have, but it seems to me tot you&#039;re very familiar with the particles options in 3D max, so I hope you can answer my question.

I&#039;m trying to make a animation from a falling box, and when it touches the ground, I want the photos, which laying on the ground, to fly away. I already realised the photos flying away with different events in the particle view. For so far everything turns out good. I used one plane as a standard for the particles. No I&#039;m having a problem with the material.. For the materials (different photos) I made a multi/sub object material where all of my photo textures are placed. In the animation they al work but when the animation arrives to the next event in the particle view, 3D max randoms the photos. So photo 1 becomes photo 4 and so on. I want that photo 1, photo 1 remains and won&#039;t change during the animation. 

So it is a pure material problem. I tried to disable the random pick but this doesn&#039;t work. Also placing the material option in the PF source isn&#039;t working. 

I hope you&#039;re able to help me out on this one. I hope you&#039;ll understand my discription.

Thanks. Tobias.</description>
		<content:encoded><![CDATA[<p>First of all, tanks for this tutorial, it&#8217;s a really nice effect!<br />
Maybe this is the wrong place for a question that I have, but it seems to me tot you&#8217;re very familiar with the particles options in 3D max, so I hope you can answer my question.</p>
<p>I&#8217;m trying to make a animation from a falling box, and when it touches the ground, I want the photos, which laying on the ground, to fly away. I already realised the photos flying away with different events in the particle view. For so far everything turns out good. I used one plane as a standard for the particles. No I&#8217;m having a problem with the material.. For the materials (different photos) I made a multi/sub object material where all of my photo textures are placed. In the animation they al work but when the animation arrives to the next event in the particle view, 3D max randoms the photos. So photo 1 becomes photo 4 and so on. I want that photo 1, photo 1 remains and won&#8217;t change during the animation. </p>
<p>So it is a pure material problem. I tried to disable the random pick but this doesn&#8217;t work. Also placing the material option in the PF source isn&#8217;t working. </p>
<p>I hope you&#8217;re able to help me out on this one. I hope you&#8217;ll understand my discription.</p>
<p>Thanks. Tobias.</p>
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	</item>
	<item>
		<title>By: siraj</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-2921</link>
		<dc:creator>siraj</dc:creator>
		<pubDate>Tue, 11 May 2010 06:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-2921</guid>
		<description>wonderfull i like it</description>
		<content:encoded><![CDATA[<p>wonderfull i like it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Эффект распада объекта на частицы</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-2840</link>
		<dc:creator>Эффект распада объекта на частицы</dc:creator>
		<pubDate>Tue, 04 May 2010 21:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-2840</guid>
		<description>[...] contes Автор: Paul Источник: demiart.ru   частицы, [...]</description>
		<content:encoded><![CDATA[<p>[...] contes Автор: Paul Источник: demiart.ru   частицы, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emerta Diriba</title>
		<link>http://forcg.com/tutorials/particle-system/particle-dispersion-effect-using-3ds-max/comment-page-3/#comment-2790</link>
		<dc:creator>Emerta Diriba</dc:creator>
		<pubDate>Sat, 01 May 2010 20:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.nazwa.pl/forcg.com/?p=28#comment-2790</guid>
		<description>I really love oll off them and keep going</description>
		<content:encoded><![CDATA[<p>I really love oll off them and keep going</p>
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