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	<title>Comments on: How to Create a Realistic 3D Diamond Ring Using 3DS Max</title>
	<atom:link href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/</link>
	<description>Photoshop tutorials, graphic and design tutorials</description>
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		<title>By: kareem karawia</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-4326</link>
		<dc:creator>kareem karawia</dc:creator>
		<pubDate>Sun, 15 Aug 2010 15:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-4326</guid>
		<description>Thanks bod for the tutorial but i have a question 
why in the final render the diamond has alot of faces and reflections??? i think from your model upper faces not more than10 or 12 faces ???!!! is this from the material</description>
		<content:encoded><![CDATA[<p>Thanks bod for the tutorial but i have a question<br />
why in the final render the diamond has alot of faces and reflections??? i think from your model upper faces not more than10 or 12 faces ???!!! is this from the material</p>
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	<item>
		<title>By: nikki</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-4079</link>
		<dc:creator>nikki</dc:creator>
		<pubDate>Tue, 03 Aug 2010 21:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-4079</guid>
		<description>hi im really stuck on the loft part!! which circle do u use? the one u edited. if so whats the other one for! i keep ending up with a strange shape! and im doing what you said!

helpp thanks</description>
		<content:encoded><![CDATA[<p>hi im really stuck on the loft part!! which circle do u use? the one u edited. if so whats the other one for! i keep ending up with a strange shape! and im doing what you said!</p>
<p>helpp thanks</p>
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	<item>
		<title>By: Liara</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-3414</link>
		<dc:creator>Liara</dc:creator>
		<pubDate>Wed, 23 Jun 2010 16:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-3414</guid>
		<description>I think the problem is the material. Because when I start to configure the material, the slot becomes completely gray... I don&#039;t know what to do ù.ú</description>
		<content:encoded><![CDATA[<p>I think the problem is the material. Because when I start to configure the material, the slot becomes completely gray&#8230; I don&#8217;t know what to do ù.ú</p>
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	<item>
		<title>By: Liara</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-3405</link>
		<dc:creator>Liara</dc:creator>
		<pubDate>Tue, 22 Jun 2010 12:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-3405</guid>
		<description>yes, i&#039;m using vray render... ok for the gold material, excelent, but my diamond.. it&#039;s still a coal =/</description>
		<content:encoded><![CDATA[<p>yes, i&#8217;m using vray render&#8230; ok for the gold material, excelent, but my diamond.. it&#8217;s still a coal =/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-3295</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 11 Jun 2010 12:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-3295</guid>
		<description>Are you using proper rendering engine? This usually happens when you&#039;re trying to use VRay Material and render it using Scanline.

I think that 3ds Max&#039;s version doesn&#039;t make any huge differences.</description>
		<content:encoded><![CDATA[<p>Are you using proper rendering engine? This usually happens when you&#8217;re trying to use VRay Material and render it using Scanline.</p>
<p>I think that 3ds Max&#8217;s version doesn&#8217;t make any huge differences.</p>
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	<item>
		<title>By: Liara</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-3274</link>
		<dc:creator>Liara</dc:creator>
		<pubDate>Wed, 09 Jun 2010 13:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-3274</guid>
		<description>my diamond is all black! it&#039;s a coal! haha
my 3ds is 2010, is there any difference?</description>
		<content:encoded><![CDATA[<p>my diamond is all black! it&#8217;s a coal! haha<br />
my 3ds is 2010, is there any difference?</p>
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	<item>
		<title>By: Adam</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-3155</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sat, 29 May 2010 20:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-3155</guid>
		<description>bad instructions</description>
		<content:encoded><![CDATA[<p>bad instructions</p>
]]></content:encoded>
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	<item>
		<title>By: Paul</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-2757</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Wed, 28 Apr 2010 11:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-2757</guid>
		<description>Thanks for you extensive comment Kaenoru!

There are a few different diamond sizes, shapes and materials and since I&#039;m not diamond expert I chose the most common dimensions and values.

My model and render may not be perfect too but I did my best to make them look as realistic as possible and I tried to depict the entire process of creating this ring as clearly as possible. :)

Thanks for the information you provided. It&#039;s always good to know a bit more about diamonds!</description>
		<content:encoded><![CDATA[<p>Thanks for you extensive comment Kaenoru!</p>
<p>There are a few different diamond sizes, shapes and materials and since I&#8217;m not diamond expert I chose the most common dimensions and values.</p>
<p>My model and render may not be perfect too but I did my best to make them look as realistic as possible and I tried to depict the entire process of creating this ring as clearly as possible. <img src='http://forcg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks for the information you provided. It&#8217;s always good to know a bit more about diamonds!</p>
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	<item>
		<title>By: Kaenoru</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-2755</link>
		<dc:creator>Kaenoru</dc:creator>
		<pubDate>Wed, 28 Apr 2010 11:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-2755</guid>
		<description>Way you work with geometry is simple and easy to repeat, I spend hours to find something like this, because was stunned by &#039;where to start&#039; problem ^) But there are two issues that make you&#039;r diamond look a bit glass-like.

First one is proporties: I haven&#039;t found any web-source confirm number used. Info from http://www.diamond-cut.com.au/ can give a better result in back-surface reflections. Second is table size: during work on the gem you have reduced size from 57% to something like 45%, since some edges been cutted-off.

Last one, and least important: more expensive gem &gt; smaller griddle, this part exist only to increase weight of gem in most efficent way and mask cutting mismatches. Most expensive gems has round griddle between 0,7% on corners to 0,01% on sides. Culet should not be used in 3d as well, since it&#039;s &#039;cheap&#039; part of design.

Cheers/Thanks for tutorial!</description>
		<content:encoded><![CDATA[<p>Way you work with geometry is simple and easy to repeat, I spend hours to find something like this, because was stunned by &#8216;where to start&#8217; problem ^) But there are two issues that make you&#8217;r diamond look a bit glass-like.</p>
<p>First one is proporties: I haven&#8217;t found any web-source confirm number used. Info from <a href="http://www.diamond-cut.com.au/" rel="nofollow">http://www.diamond-cut.com.au/</a> can give a better result in back-surface reflections. Second is table size: during work on the gem you have reduced size from 57% to something like 45%, since some edges been cutted-off.</p>
<p>Last one, and least important: more expensive gem &gt; smaller griddle, this part exist only to increase weight of gem in most efficent way and mask cutting mismatches. Most expensive gems has round griddle between 0,7% on corners to 0,01% on sides. Culet should not be used in 3d as well, since it&#8217;s &#8216;cheap&#8217; part of design.</p>
<p>Cheers/Thanks for tutorial!</p>
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	<item>
		<title>By: Pietro</title>
		<link>http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/comment-page-1/#comment-2676</link>
		<dc:creator>Pietro</dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://forcg.com/?p=150#comment-2676</guid>
		<description>thx for quick support :)

i am using some nice HDRI and mapping them in reflection environment.</description>
		<content:encoded><![CDATA[<p>thx for quick support <img src='http://forcg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>i am using some nice HDRI and mapping them in reflection environment.</p>
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