Create a Smash Animation With Slow-motion Effect
on Jul 14 in Animation, Dynamics, Effects by Dogacan BilgiliStep 16
Choose any of the cloner object then copy it and scale down its size. Put them to inside of the any main part of the wooden box to hide. Through these little pieces you’ll get splinters of the broken box.
Step 17
Position the rock object right top of the box like below

Step 18
Clik the “mograph” tag of the rock object and under the “dynamics” tab turn on the “Custom Inital Velocity” and set the same values you see below.

Step 19
Now jump to animation layout.

Step 20
Click the Cmd+D key combination on the keyboard to reach the MoDynamics’ settings.

Step 21
Add a keyframe for “Time scale”. In order to do this click the circle near it with ctrl+Left mouse button.

Step 22
Copy this keyframe with ctrl key and move it to 15. frame.

Step 23
Choose these two keyframe and make them linear with the button I’ve showed below.

Step 24
Now copy the last keyframe and put it somewhere between 15.-20. frames and change the “Key value” from “1″ to “0.1″

Step 25
Copy any keyframe two times more and but one of them to 70. frame which has “0.1″ as “Key value” and the put the other one 75. frame and set the “Key value” as “1″.

Step 26
Now go back to standard layout. Then change the last frame to “160F” for timeline.

Step 27
Find some materials to add rock, box and floor objects. You can use the content browser of C4D (Shift + F8) to find some convenient ones.

Step 28
Create a Spot light and put it over the scene. Under the General tab choose “Volumetric” for “Visible light” section and set a color for light. Under “Shadow” section choose the soft shadow map and use 50% for density.

Step 29
Open the render settings windows (shortcut cmd+B).

Step 30
Click to Output section.Here choose a size for video. Then write 160 for “To” part. That means video will last until 160. frame.

Step 31
Now jump to save section. Here choose the “QuickTime Video” for Format part. And select a directory and name to save the video.

Step 32
Go to “Anti-Aliasing” section and choose the “Best”

Step 33
And finally add the “Global Illumination” effect. Just leave it with basic settings.

Final Product
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is it 3D max or What??
It’s Cinema4D