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	<title>ForCG - 3D and Photoshop Tutorials, Graphic and Design Inspiration &#187; Dynamics</title>
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		<title>Create a Smash Animation With Slow-motion Effect</title>
		<link>http://forcg.com/tutorials/animation/create-a-smash-animation-with-slow-motion-effect/</link>
		<comments>http://forcg.com/tutorials/animation/create-a-smash-animation-with-slow-motion-effect/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 12:55:43 +0000</pubDate>
		<dc:creator>Dogacan Bilgili</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Effects]]></category>

		<guid isPermaLink="false">http://forcg.com/?p=978</guid>
		<description><![CDATA[Throughout this tutorial you&#8217;ll be learning how to use the new mograph 2 module to create a shatter animation with mograph tag. Also through keyframe manipulations you will easily combine the nice slow-motion effect with shatter animation. Let&#8217;s get started!

Final Product

Important: You&#8217;ll need Xbreaker plugin for this tutorial.
Step 1
Create a cube with dimensions set to [...]]]></description>
			<content:encoded><![CDATA[<p>Throughout this tutorial you&#8217;ll be learning how to use the new mograph 2 module to create a shatter animation with mograph tag. Also through keyframe manipulations you will easily combine the nice slow-motion effect with shatter animation. Let&#8217;s get started!</p>
<p><span id="more-978"></span></p>
<h3>Final Product</h3>
<p><object width="640" height="480"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13325755&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=13325755&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="480"></embed></object></p>
<p>Important: You&#8217;ll need <a href="http://nitro4d.x10hosting.com/blog/plugins/thrausi/xbreaker/" rel="nofollow">Xbreaker plugin</a> for this tutorial.</p>
<h3>Step 1</h3>
<p>Create a cube with dimensions set to 260 x 7.5 x 45 cm.</p>
<p><img src="http://img15.imageshack.us/img15/4505/17669236.jpg" alt="" /></p>
<h3>Step 2</h3>
<p>Select this cube then open the &#8220;Xbreaker&#8221; plugin.</p>
<p><img src="http://img684.imageshack.us/img684/9174/63106253.jpg" alt="" /></p>
<h3>Step 3</h3>
<p>Use the settings below for plugin. Then click the &#8220;Break Now&#8221; button.</p>
<p><img src="http://img52.imageshack.us/img52/377/51641843.jpg" alt="" /></p>
<h3>Step 4</h3>
<p>Create a &#8220;Cloner object&#8221; and make the new &#8220;Cube_XBreaker_15&#8243; object, which was created by the plugin, child of cloner object.</p>
<p><img src="http://img824.imageshack.us/img824/4323/96699550.jpg" alt="" /></p>
<h3>Step 5</h3>
<p>Change the settings which was highlighted in object tab of the cloner object.</p>
<p><img src="http://a.imageshack.us/img16/9422/39519632.jpg" alt="" /></p>
<h3>Step 6</h3>
<p>Copy that cloner object several times and reposition them to create a new cube like below</p>
<p><img src="http://img686.imageshack.us/img686/2477/40205507.jpg" alt="" /></p>
<h3>Step 7</h3>
<p>Create a floor object and assign a &#8220;mograph&#8221; tag for it.</p>
<p><img src="http://img686.imageshack.us/img686/1305/89285264.jpg" alt="" /></p>
<h3>Step 8</h3>
<p>Create a &#8220;Platonic object&#8221; then change the settings of that object under the object tab as 250cm / 3 / Dodeca , respectively.</p>
<p><img src="http://img686.imageshack.us/img686/7449/27698663.jpg" alt="" /></p>
<h3>Step 9</h3>
<p>Make it editable (Shortcut &#8220;C&#8221;) then choose the polygon tool to select the faces and choose the live selection tool and change its mode to &#8220;soft selection&#8221;</p>
<p><img src="http://img85.imageshack.us/img85/1760/21999095.jpg" alt="" /></p>
<h3>Step 10</h3>
<p>Choose some faces and manipulate them to create an irregular shape just like a rock.</p>
<p><img src="http://img43.imageshack.us/img43/2125/59048256.jpg" alt="" /></p>
<h3>Step 11</h3>
<p>Click with right mouse button over the platonic object and add a &#8220;phong tag&#8221;</p>
<p><img src="http://img686.imageshack.us/img686/4584/35996684.jpg" alt="" /></p>
<h3>Step 12</h3>
<p>Choose the subdivide tool and subdivide the rock object twice.</p>
<p><img src="http://img684.imageshack.us/img684/6576/28703121.jpg" alt="" /></p>
<h3>Step 13</h3>
<p>Create a fracture object then make the rock child of it and add a mograph tag to fracture object.</p>
<p><img src="http://img22.imageshack.us/img22/2293/39423481.jpg" alt="" /></p>
<h3>Step 14</h3>
<p>Select the mograph tag of &#8220;floor&#8221; object and change the Friction section under collision tab to &#8220;1&#8243;</p>
<p><img src="http://img690.imageshack.us/img690/9348/33204414.jpg" alt="" /></p>
<h3>Step 15</h3>
<p>This time choose the mograph tag of the Fracture object, which contains the rock object we have created, and change the value of &#8220;Rotational mass&#8221; from 100% to 500%</p>
<p><img src="http://img541.imageshack.us/img541/268/77553201.jpg" alt="" /><br />
Continue reading on the next page!</p>
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			<wfw:commentRss>http://forcg.com/tutorials/animation/create-a-smash-animation-with-slow-motion-effect/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Create a Realistic Sails with 3DS Max and Reactor</title>
		<link>http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/</link>
		<comments>http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 18:08:45 +0000</pubDate>
		<dc:creator>Piotr Jaroszek</dc:creator>
				<category><![CDATA[Dynamics]]></category>

		<guid isPermaLink="false">http://forcg.com/?p=195</guid>
		<description><![CDATA[In this tutorial, we are going to create a realistic sails with 3DS Max. You will also learn how to simulate a blowing wind using reactor engine to attan impressing results! So, let&#8217;s get started!

Final Result Preview

Modeling 3D Sails
Launch 3DS Max and create a simple mast pole using a few cylinders. Make your mast&#8217;s height [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial, we are going to create a realistic sails with 3DS Max. You will also learn how to simulate a blowing wind using reactor engine to attan impressing results! So, let&#8217;s get started!</p>
<p><span id="more-195"></span></p>
<h3>Final Result Preview</h3>
<p><img class="alignnone size-full wp-image-206" title="preview600" src="http://forcg.com/wp-content/uploads/2009/08/preview600.jpg" alt="preview600" width="600" height="450" /></p>
<h3>Modeling 3D Sails</h3>
<p>Launch 3DS Max and create a simple mast pole using a few cylinders. Make your mast&#8217;s height about 200 Max&#8217;s units (placement of other elements is up to you).</p>
<p><img class="alignnone size-full wp-image-179" title="0" src="http://forcg.com/wp-content/uploads/2009/08/0.jpg" alt="0" width="600" height="530" /></p>
<p>Create a plane between upper two horizontal cylinders (as in the image below). That&#8217;s our first sail. Change its length and width segments to 30. Make sure your sail doesn&#8217;t overlap with the cylinders.</p>
<p><img class="alignnone size-full wp-image-180" title="1" src="http://forcg.com/wp-content/uploads/2009/08/11.jpg" alt="1" width="600" height="445" /></p>
<p>Apply FFD 3&#215;3x3 modifier to the plane.</p>
<p><img class="alignnone size-full wp-image-181" title="2" src="http://forcg.com/wp-content/uploads/2009/08/21.jpg" alt="2" width="600" height="674" /></p>
<p>Click on the small plus button next to the FFD 3&#215;3x3 modifer to roll out its sub-levels and then click &#8220;Control Points&#8221; tab (1). Select three points in the upper part of your sail and scale them to fit with upper pole (2). Select three points in the middle and shrink them with scale tool as in the image below (3). Select last three points and scale them to fit the down pole (4).</p>
<p><img class="alignnone size-full wp-image-182" title="3" src="http://forcg.com/wp-content/uploads/2009/08/31.jpg" alt="3" width="600" height="609" /></p>
<p>Push middle-bottom point a little bit higher and you should have a nice looking sail.</p>
<p><img class="alignnone size-full wp-image-183" title="4" src="http://forcg.com/wp-content/uploads/2009/08/41.jpg" alt="4" width="600" height="308" /></p>
<h3>Reactor Cloth Setup</h3>
<p>Apply a new modifier to your sail called &#8220;reactor Cloth&#8221;, roll it out by clicking on the &#8220;+&#8221; button next to the modifier&#8217;s name again and select Vertex sub-level. Select all the top vertices and two at the bottom (just follow images).</p>
<p><img class="alignnone size-full wp-image-184" title="5" src="http://forcg.com/wp-content/uploads/2009/08/51.jpg" alt="5" width="600" height="274" /></p>
<p>Scroll down in the &#8220;reactor&#8217;s Cloth&#8221; properties to find a button named Fix Vertices. &#8220;Constrain to World&#8221; should appear in the window below. It will lock in place selected verices during the simulation.</p>
<p><img class="alignnone size-full wp-image-185" title="6" src="http://forcg.com/wp-content/uploads/2009/08/61.jpg" alt="6" width="186" height="337" /></p>
<p>Click on the reactor cloth modifier to leave its vertex sub-level (1). Use move tool (2) to  make a copy of your sail (drag down holding shift).</p>
<p><img class="alignnone size-full wp-image-186" title="7" src="http://forcg.com/wp-content/uploads/2009/08/71.jpg" alt="7" width="600" height="483" /></p>
<p>Scale cloned sail a bit to fit in new place.</p>
<p><img class="alignnone size-full wp-image-187" title="8" src="http://forcg.com/wp-content/uploads/2009/08/81.jpg" alt="8" width="555" height="424" /></p>
<p>Now we need to create some reactor helpers. Click on the creation tab (1), choose helpers (2), and create a &#8220;CLCollection&#8221; (3 and 4). Click &#8220;Pick&#8221; button and pick both your sails (5 and 6).</p>
<p><img class="alignnone size-full wp-image-188" title="9" src="http://forcg.com/wp-content/uploads/2009/08/9.jpg" alt="9" width="600" height="601" /></p>
<h3>Reactor Wind Setup</h3>
<p>Create a Wind (it&#8217;s under space warps tab). Icon&#8217;s arrow shows in what direction your wind is blowing. Swap to left viewport and place it like on image below.<br />
<img class="alignnone size-full wp-image-189" title="10" src="http://forcg.com/wp-content/uploads/2009/08/10.jpg" alt="10" width="600" height="369" /></p>
<p>Change wind&#8217;s settings.<br />
<img class="alignnone size-full wp-image-190" title="11" src="http://forcg.com/wp-content/uploads/2009/08/111.jpg" alt="11" width="178" height="588" /></p>
<p>Ocnce you&#8217;ve done everything you can start your simulation. Go to utilities and turn on reactor. Open Preview Animation rollout and click on Create Animation button.<br />
<img class="alignnone size-full wp-image-191" title="12" src="http://forcg.com/wp-content/uploads/2009/08/12.jpg" alt="12" width="600" height="805" /></p>
<p>Once the simulation is finished you can check how does it look like by moving time slider back and forth.</p>
<p><img class="alignnone size-full wp-image-192" title="13" src="http://forcg.com/wp-content/uploads/2009/08/13.jpg" alt="13" width="600" height="44" /></p>
<p>You should get similar results to mine.</p>
<p><img class="alignnone size-full wp-image-193" title="14" src="http://forcg.com/wp-content/uploads/2009/08/14.jpg" alt="14" width="600" height="637" /></p>
<p>Now you can add materials, copy your mast several times, add some ropes and setup some better lighting to the scene. That&#8217;s the end of this tutorial. If you liked it don&#8217;t forget to subscribe to an <a href="http://forcg.com/feed/" rel="nofollow">RSS feed</a> and to give it a vote on Digg or StumbleUpon! Thanks!</p>
<p><img class="alignnone size-full wp-image-206" title="preview600" src="http://forcg.com/wp-content/uploads/2009/08/preview600.jpg" alt="preview600" width="600" height="450" /></p>
]]></content:encoded>
			<wfw:commentRss>http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
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